3D GAME DEVELOPMENT USING UNREAL ENGINE
Abstract
Abstract - Nowadays, Unity and Unreal Engine has been the top two software that been used in the game industry to create, teach, and learn by many huge companies or individuals to create games. However, not many people know which program to learn or where to pick up when they want to get into the industry and become a game programmer [1]. Unity is a professional and multi-platform gaming engine. It has become very popular in recent years. It has audio, video, graphics, lighting effects, and physical effects that can simulate the physical world, making the user feel immersive. Unity has gain popularity because of its rich community. It has in built physics and rigid body features that make it unique from other game engines[2]. The journey begins with an exploration of unreal engine interface and core functionalities, including scene creation, asset integration, and scripting using C# as well as lua programming language. Techniques such as level-of-detail (LOD) optimization, asset batching, and code profiling empower developers to deliver high quality experiences without sacrificing performance. This analysis reflects the adaptability of game engines to different teaching styles and provides insights into their effectiveness as tools for teaching game development and computer science[6]. Keywords: Game development, Unreal engine, User interface, Game design document (GDD), Scripting.
How to Cite
Anuradha M. Sandi*, Abdul Qadeer Makki, Krutika S, Mahadevi. (1). 3D GAME DEVELOPMENT USING UNREAL ENGINE. International Journal Of Innovation In Engineering Research & Management UGC APPROVED NO. 48708, EFI 5.89, WORLD SCINTIFIC IF 6.33, 11(8), 164-169. Retrieved from http://journal.ijierm.co.in/index.php/ijierm/article/view/2318
Section
Articles